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https://stellaris.paradoxwikis.com/MegaCorp
Stellaris: MegaCorp expansion feature breakdown by Daniel "Grekulf" Moregård (game designer), Maximilian Olbers (content designer), and Ilya Nikitin (programmer). MegaCorp is the third major expansion for Stellaris. It was announced …
https://www.reddit.com/r/Stellaris/comments/dcin2h/corporate_good_or_not/
After playing about 10 hours with them the only good thing I can find is the tiny bit extra admin cap (which is almost nullified by the atrocious overcapacity penalty) and the branch office building that gives fleet cap. Any idea how I can get a leg up in Stellaris playing as Corp?
https://steamcommunity.com/app/281990/discussions/0/1742227898981548295/
Generally speaking a branch office needs 2 things to make it worth putting down. First is pop size. A planet needs at least 25 pops on it for the first building, and every 25 after that adds another to a max of 4. The other main pull for an office would be trade value.
https://www.reddit.com/r/Stellaris/comments/q2xsdu/what_exactly_are_megacorporation_i_never_really/
What exactly are Megacorporation, I never really understood after playing the game for hours? Question. Close. 10. ... It means your "empire" is a corporation, or amalgamation of guilds and other wealthy private entities (as opposed to like, rich people or lords representing themselves on a senate). ... In Stellaris, a megacorporation is ...
https://www.reddit.com/r/Stellaris/comments/a4fyq8/48_hours_later_your_thoughts_on_22_megacorp/
A friend in my 4 player co-op game (You can watch the 2 days of VoDs on my channel if you are interested, we all mostly went in blind for 2.2), had to wait on ascension due to droids not showing up for ~200 or so years. By the point we stopped, I still hadn't unlocked Battleships. (We were roughly 300 years in) Right now the tech tree just feels...
https://www.reddit.com/r/Stellaris/comments/a55lbf/most_useful_branch_office_buildings_megacorp/
The most useful branch office building is the Executive retreat, which you can build in the 2nd slot (50 pops), which provides an enormous +10% amenities boost to MegaCorp empire. In case you are playing xenophile or otherwise welcoming immigrants, the 2nd best is Xeno-Outreach Agency, which provides Immigration Pull +25%.
https://www.reddit.com/r/Stellaris/comments/9s1lhh/megacorp_branch_offices/
mega-corp branch offices Discussion after watching the first look:mega corp video which looks neat.. i have a pretty good hunch branch offices are going to get re-worked. the only way to remove them is to declare war? i doubt that's going to mesh very with players. i think other options for removing or defenses against these buildings being ...
https://www.nasdaq.com/market-activity/stocks/stlru/after-hours
Investors may trade in the Pre-Market (4:00-9:30 a.m. ET) and the After Hours Market (4:00-8:00 p.m. ET).
https://store.steampowered.com/app/281990/stellaris
The Stellaris soundtrack delivers two and a half hours of original music, including bonus tracks and alternate versions not included in the game. Composed by Andreas Waldetoft with appearances by the Brandenburg State Orchestra and Mia Stegmar, listeners will hear themes meant to evoke discovery and far-reaching exploration through the vast ...
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