Llvm Backend In 24 Hours

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Tutorial: Building a backend in 24 hours - LLVM

    https://llvm.org/devmtg/2009-10/Korobeynikov_BackendTutorial.pdf
    backend in 24 hours Anton Korobeynikov [email protected]. Outline 1. Codegen phases and parts 2. The Target 3. First steps 4. Custom lowering 5. Next steps. Codegen Phases

08. LLVM backend [CS Open CourseWare]

    https://ocw.cs.pub.ro/courses/cpl/labs/08
    LLVM backend. Nice to read. The LLVM Target-Independent Code Generator. Building an LLVM backend. Building a backend in 24 hours. Creating an LLVM Backend for the Cpu0 Architecture. TableGen. Introducere. Backend-ul de LLVM primește cod scris în limbajul intermediar și generează asamblare. Binarul este llc.

The LLVM Compiler Infrastructure Project

    https://www.llvm.org/devmtg/2009-10/
    18 rows

Clang Static Analyzer - LLVM

    https://www.llvm.org/devmtg/2012-11/Zaks-Rose-Checker24Hours.pdf
    Clang Static Analyzer How to Write a Checker in 24 Hours Anna Zaks and Jordan Rose Apple Inc.

Other data type — Tutorial: Creating an LLVM Backend for ...

    https://jonathan2251.github.io/lbd/othertype.html
    To support C type-cast or type-conversion feature efficiently, Cpu0 provide instruction “lb” to converse type char to int with one single instruction. The other instructions lbu, lh, lhu, sb and sh are applied in both signed or unsigned of type byte and short conversion. Their differences have been explained in Chapter 2.

LLVM 3.2 Release Notes

    https://releases.llvm.org/3.2/docs/ReleaseNotes.html
    DragonEgg is a gcc plugin that replaces GCC's optimizers and code generators with LLVM's. It works with gcc-4.5 and gcc-4.6 (and partially with gcc-4.7), can target the x86-32/x86-64 and ARM processor families, and has been successfully used on the Darwin, FreeBSD, KFreeBSD, Linux and OpenBSD platforms.

z80 Code Generation with LLVM - Cemetech | Forum | …

    https://www.cemetech.net/forum/viewtopic.php?t=8400&start=0
    I'm unaware of any GCC builds that support z80 code generation, which, iirc, is why AHelper uses SDCC. I still think it would be a good idea to write a z80 LLVM backend, and make use of Clang. It would be interesting to profile possible performance improvements in GlassOS between the two compilers if that were done.

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