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https://www.eidosmontreal.com/
Here at Eidos-Montréal, we’ve been creating immersive experiences for over 10 years. As part of the Square Enix group, we have worked on a variety of iconic IPs, including Deus Ex, Thief, Tomb Raider, Marvel’s Avengers and more. We always aspire to leave our unique touch on our games, whether they are part of renowned series or all-new ...
https://venturebeat.com/2021/10/07/eidos-montreal-becomes-first-aaa-studio-to-adopt-a-4-day-workweek/
Eidos Montreal announced today it is shifting to a four-day work week. It’s keeping its eight-hour schedule, meaning its full-time employees will now work 32 hours a week.
https://www.theverge.com/2021/10/7/22714604/eidos-montreal-sherbrooke-four-day-week-game-development
A 32-hour workweek. Eidos-Montréal says that both studios will be closed on Fridays in the next few weeks, “without changing the working conditions currently in place nor the salaries of ...
https://www.eidosmontreal.com/news/eidos-montreal-and-eidos-sherbrooke-shifting-to-the-4-day-work-week/
Eidos-Montreal and Eidos-Sherbrooke will switch to the 4-day work week. Can you tell us more about this initiative and how the transition will happen? Yes! This initiative is another step towards the embodiment of the studio’s values, building a healthy, creative, and sustainable work environment for our employees.
https://gamerant.com/eidos-montreal-switching-to-4-day-work-week/
After which, Eidos Montreal and Eidos-Sherbrooke studios will only operate Monday through Thursday. This reduces the total workweek from …
https://www.resetera.com/threads/edios-montreal-switching-to-a-4-day-work-week-32-hour-weeks-same-salary-as-before.496884/
Oct 7, 2021. #27. In the next few weeks, the Montreal and Sherbrooke studios will be officially closed on Fridays, without changing the working conditions currently in place nor the salaries of employees, thus switching from the 40-hour week to 32-hour.
https://www.pcgamer.com/eidos-montreal-shifts-to-a-four-day-working-week/
Eidos Montreal, the studio currently working on Square Enix's Guardians of the Galaxy adaptation, has announced it's begun transitioning towards a four …
https://www.ign.com/articles/eidos-montreal-four-day-work-week-deus-ex-guardians-of-the-galaxy
The largest Square Enix team moves to 32 hours a week. Eidos Montreal, the Square Enix-owned studio that developed Deus Ex: Human Revolution and is …
https://kotaku.com/eidos-montreal-announces-workers-switching-to-four-day-1847818869
As a result, Eidos studios in Montreal and Sherbrooke will be closed on Fridays, shortening its work week from 40 hours to 32 hours a week. David Anfossi, head of studio at Eidos, claims the ...
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